《Games AI 3rd Edition》是关于游戏人工智能领域的权威性著作,详细介绍了游戏开发中AI的设计与实现方法。该书经过全面更新,涵盖了最新的技术和算法。
AI is an essential component of every video game. This book assists professionals in staying current with the rapidly advancing technological innovations in the growing gaming industry and provides students with up-to-date information to kick-start their careers. The revised and updated Third Edition includes new techniques, algorithms, data structures, and representations needed to create robust AI for games. A companion website offers downloadable and executable source code that will be regularly updated by the author.
Key Features:
- A comprehensive professional guide both as a tutorial and reference for implementing advanced AI in games.
- Includes new exercises allowing readers to test their understanding of the concepts presented.
- Updated to cover recent techniques and advancements in AI.
- Guides the reader through every stage of game AI development.
- Offers an improved companion website with easily downloadable and executable source code.