Advertisement

An Introduction to Pattern Recognition: A Matlab Approach

  •  5星
  •     浏览量: 0
  •     大小:None
  •      文件类型:None


简介:
本书《模式识别导论:Matlab方法》旨在介绍如何使用Matlab进行模式识别的基本概念和实用技术,适合初学者阅读。 Introduction to Pattern Recognition Using Matlab This text provides an introduction to pattern recognition with a focus on using MATLAB for practical applications and problem-solving. It covers fundamental concepts, algorithms, and techniques in the field of pattern recognition while demonstrating how these can be implemented through MATLAB programming. Readers will gain hands-on experience by working through examples and exercises that utilize MATLABs powerful capabilities for data analysis and machine learning tasks related to pattern recognition.

全部评论 (0)

还没有任何评论哟~
客服
客服
  • An Introduction to Pattern Recognition: A Matlab Approach
    优质
    本书《模式识别导论:Matlab方法》旨在介绍如何使用Matlab进行模式识别的基本概念和实用技术,适合初学者阅读。 Introduction to Pattern Recognition Using Matlab This text provides an introduction to pattern recognition with a focus on using MATLAB for practical applications and problem-solving. It covers fundamental concepts, algorithms, and techniques in the field of pattern recognition while demonstrating how these can be implemented through MATLAB programming. Readers will gain hands-on experience by working through examples and exercises that utilize MATLABs powerful capabilities for data analysis and machine learning tasks related to pattern recognition.
  • A Guide to Statistical Learning Using R: An Introduction
    优质
    本书《统计学习指南:使用R语言入门》为读者提供了一个关于如何利用R编程语言进行统计分析和建模的全面介绍。 《统计学习要素》的入门版是机器学习领域的一本经典著作。
  • An Introduction to Bootstrap_Efron
    优质
    《An Introduction to Bootstrap_Efron》由统计学大师B.Efron撰写,介绍了Bootstrap方法的基本原理和应用技巧,是学习自助法的经典入门读物。 Efrons book, An Introduction to the Bootstrap, is excellent and worth reading for most students and practitioners in statistics. The authors have made a significant effort to introduce complex ideas in a simple and easy-to-understand manner throughout the book.
  • Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach...
    优质
    本书《使用DirectX 9.0c的三维游戏编程——着色器方法》为初学者介绍了如何利用DirectX和着色器技术创建3D游戏,内容涵盖了图形学基础及实际应用。 第22章介绍了shadow map, project texture, displacement map的源代码。
  • An Introduction to Abstract Algebra
    优质
    《An Introduction to Abstract Algebra》是一本为初学者设计的抽象代数入门书籍,通过清晰的概念阐述和实例分析,帮助读者理解群、环、域等基本概念。 这门课程可能需要采用不同于你之前数学课程的方法。你或许已经习惯了通过在课本中找到类似的问题来解决家庭作业中的问题,然后只是更改一些数字。
  • An Introduction to Fourier Analysis
    优质
    《An Introduction to Fourier Analysis》是一本介绍傅里叶分析基础概念与应用的教程,适合初学者掌握信号处理、偏微分方程等领域的必备数学工具。 这是一本关于傅里叶分析的电子书,提供高清版本和最新内容的经典著作,为英文版。
  • An Introduction to Mathematical Statistics
    优质
    《An Introduction to Mathematical Statistics》是一本介绍数理统计基础概念、理论和方法的教材,适合数学及统计学专业学生阅读。 This text covers probability and distributions, multivariate distributions, the distribution of functions of random variables, sampling distributions, limiting distributions, point estimation, confidence intervals, sufficient statistics, Bayesian estimation, maximum likelihood estimation, and statistical tests.
  • An Introduction to Predictive Control
    优质
    《预测控制入门》一书为读者提供了预测控制的基本理论和应用实例,适合自动化、工程及数学专业的学生与研究人员阅读。 我对预测控制不太了解,但听说这本书不错,我也在学习。
  • An Introduction to Bootstrap Techniques
    优质
    本课程《Bootstrap技术入门》旨在介绍Bootstrap框架的基础知识和使用技巧,帮助初学者快速掌握响应式网页设计。 这本书对Bootstrap进行了全面而详细的介绍,并在Google Scholar上被引用了2万多次,是一本非常有价值的好书。上传的资源包含了全书内容。