《Unity 2018实例教程 第二版》是一本针对Unity游戏引擎初学者编写的实践指南书籍。书中通过丰富的案例详细讲解了从基础到高级的各种功能和技巧,帮助读者快速掌握Unity开发技能,并能应用于实际项目中。无论是独立开发者还是团队成员,都能从中受益匪浅。
Unity is the most exciting and popular engine for developing games. Since its 2018 release, Unity has become a primary platform for both game development and virtual reality content.
In Unity 2018 By Example, youll learn how to use Unity to create outstanding games across various genres—from action shooters to mind-bending puzzle games to adventure and Virtual Reality (VR) games. Even if you have no prior experience with Unity, this book will help you understand the toolsets it offers in depth. Additionally, you’ll discover how to develop time-sensitive collection games, twin-stick space shooters, platformers, and action-packed games featuring intelligent enemies. Finally, youll learn how to create VR games using the new tools introduced by Unity for developing immersive VR experiences.
To make things easier, step-by-step tutorials are provided for making five great games in Unity 2018 along with detailed explanations of all fundamental concepts. By the end of this book, you’ll have a solid foundation in creating games with Unity 2018.